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The long-awaited full hardware acceleration was introduced in Android 3.0 (Honeycomb), and Android 4 isn’t “any more full,” as she puts it.
Low-overhead graphics APIs are all the rage these days, at least if you're the sort of person who gets excited about graphics APIs. iOS 8 introduced Metal last year, and OS X El Capitan will bring ...
What you need to know Windows Subsystem for Android was just updated to version 2309.40000.8.0. The update improves the reliability of the entire system and its graphics.
Google said Android is transitioning to a modern, unified rendering stack with Vulkan at its core. Starting with the next Android release, more devices will use Vulkan to process all graphics ...