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The Unreal Animation Framework powers realistic character movements in busy scenes. FastGeo Streaming, developed in collaboration with Epic Games, allows environments to load quickly and smoothly.
EK: We don’t use Unreal Engine 5 during the mocap process. When working with Vicon, we use MotionBuilder to view the character immediately, while for Xsens, we rely on their native software ...
The Unreal Animation Framework powers realistic character movements in busy scenes. FastGeo Streaming, developed in collaboration with Epic Games, allows environments to load quickly and smoothly.
Epic Games’ hyperrealistic MetaHuman characters are seriously impressive, and now the company is making it easier for developers to incorporate them into their projects. At its State of Unreal ...
Jun 04, 2025 12:24:00 Part of 'MetaHuman', a game development tool that allows you to create and move ultra-realistic 3DCG characters for free, is integrated into Unreal Engine 5.6 ...
Making it in Unreal: how Giant Squid has recreated Abzû's fluid movement in The Pathless Giant Squid has taken the weightlessness of the sea and launched players into the air with The Pathless ...
Epic Games worked with Warner Bros. and Lana Wachowski to create "The Matrix Awakens," technical demo showcasing Unreal Engine 5.
Epic Games has announced a new, browser-based software tool powered by its Unreal Engine called the MetaHuman Creator that can craft highly realistic human faces and help power more realistic body ...
Rogue One: A Star Wars Story’s visual effects supervisor, John Knoll, took the stage at GDC today to reveal how Epic’s Unreal Engine 4 allowed his team to approach filming the movie in a way ...
In a bold step forward for real-time animation and generative media, Stockholm-based startup Motorica has announced a €5 million seed round to accelerate the rollout of its AI-powered animation ...
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