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The chess world was already obsessed with AlphaZero: posts on chess.com celebrated the engine; commentators and grandmasters pored over the handful of AlphaZero games that DeepMind had released ...
Even with such a plan, a majority of correspondence games end in a draw because it is nearly impossible to beat an opponent who has access to the defensive resources of a chess engine. Out of the ...
Chess’s relationship with computers, engines, neural networks, I would label it as love-hate. Mikhail Botvinnik, former world champion, studied computers in the ’50s and ’60s, and even back ...