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Practical .NET Creating Modularity with WPF, Prism and Unity If you're building Windows Presentation Foundation applications that will change over time or have some combination of complex workflows, ...
At long last, Unity has shipped version 4.6 of its visual game development system — and with it, the long promised UI editor.
It may not be a problem in the Form.Load handler, but it's generally better avoided.<br><br>If you try it, adding controls from a non-UI thread will <i>probably</i> work -- but it is virtually ...
Practical .NET Creating Modularity with WPF, Prism and Unity 07/01/2012 There's a better set of tools than using Windows Presentation Foundation (WPF) straight out of the box: WPF plus Prism (formerly ...