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"The quadcopter simulation was not an arbitrary choice, the research participant had a passion for flying," said Donald Avansino, co-author and computer scientist at Stanford University.
A new brain-computer interface has achieved an “unprecedented” level of control for a person who isn’t able to use their limbs, enabling them to fly a quadcopter in a gaming environment.
“The quadcopter simulation was not an arbitrary choice, the research participant had a passion for flying,” added Donald Avansino, study co-author and a computer scientist at Stanford University.
Reference: Willsey MS, Shah NP, Avansino DT, et al. A high-performance brain–computer interface for finger decoding and quadcopter game control in an individual with paralysis. Nat Med. 2025. doi: ...
A high-performance brain–computer interface for finger decoding and quadcopter game control in an individual with paralysis. Nature Medicine, 2025; DOI: 10.1038/s41591-024-03341-8 ...
A new brain-computer interface has achieved an “unprecedented” level of control for a person who isn’t able to use their limbs, enabling them to fly a quadcopter in a gaming environment.
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