News
Unity proclaimed that on Jan. 1 it would be implementing a pay-per-download pricing model to charge developers a flat fee any time someone installs a video game utilizing Unity software.
The company is bringing in a pay-per-download pricing scheme based on Unity Runtime, which is code on the engine that executes on player devices and makes Made with Unity games work at scale.
After walking back its disastrous new pricing model and implementing a new one, Unity executive Marc Whitten addressed some of the community’s biggest questions in a fireside chat.
Yesterday, game engine company Unity announced a new pricing model whereby it would charge developers per game install. Developers and other video game companies and professionals have reacted to ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results