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It starts with a <video> tag and WebGL texImage2D. I described that part of the API in a previous tutorial. In short, we follow these steps: 1. Create HTML <video> tag. 2.
A prime early example of WebGL at work is the Google Labs’ Google Body browser, an interactive 3D model of the human body. Like Cyclebob, it’s a bit buggy, but the ideas behind it are amazing.
Google addressed a use-after-free bug in the WebGL (Web Graphics Library) component of the Google Chrome web browser that could lead to arbitrary code execution in the context of the browser's ...
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