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The Apple vs. Android battle has been part of the technology culture for years. And when it comes to app development, you need to pick a side.
Microsoft acquired the service early last year and it’s worth noting that it supports all major gaming platforms, ranging from the Xbox, PlayStation and Nintendo Switch to iOS, Android, PC and web.
Even though Android handsets cumulatively account for a majority share of the smartphone market, Apple’s iOS ecosystem remains vastly more profitable for developers relative to … ...
Android may trump iOS in terms of market share, but when it comes to actually generating profits for developers, Apple’s mobile platform still stands supreme. … ...
Chris Murphy of Pub Games, developer and publisher of BlastPoints for iOS and Android, told CNET, "iOS hardware is standardized, which is nice; however, the tech is pretty rigid, and there's a ...
Last summer, Google launched Project IDX, its experimental web-based full-stack development environment with built-in support for Codey (Google’s version of GitHub Copilot) and Flutter (Google ...
Google has taken the wraps off of “Project IDX,” which will provide everything you need for development – including Android and iOS emulators – enhance it with AI, and deliver it to your ...
Microsoft's latest experimental release of its Mobile Blazor Bindings appears to be hitting the right note with .NET developers building native apps for iOS and Android. After announcing the new ...
Microsoft wants .NET developers to use its new experimental Blazor toolkit for building web apps to create native iOS and Android apps in C#. Microsoft this week announced Experimental Mobile ...