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He also mentions a few bugs in the Arduino language which he found while setting up the game. We’ve been meaning to make our version of Zork using an Arduino, GLCD, and PS/2 keyboard ever since ...
He also mentions a few bugs in the Arduino language which he found while setting up the game. We’ve been meaning to make our version of Zork using an Arduino, GLCD, and PS/2 keyboard ever since ...
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