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If you ever been curious about how to unlock powerful game development secrets and take your indie projects from zero to hero, then you definitely need to ...
FPGA technology mapping is an extensively studied problem. There is functional decomposition as well as graph covering-based approaches. For efficiency consideration, most existing algorithms are ...
To solve the problems of front-end feature loss and feature extraction of visual SLAM algorithm in weak texture scenes, a revised visual SLAM algorithm based on ...
TextureSplat: Per-Primitive Texture Mapping for Reflective Gaussian Splatting This repository will soon contain the implementation of TextureSplat, a method that improves inverse rendering for complex ...
Wangkanai Planet 🌎 Planetary distributed map service server cross-platform built with C#.NET. Lightweight and easy to use to serve raster and vector map tiles through the browser. Also supports map ...