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Inc\ Public Header Files (in the DirectX C++ namespace): Audio.h - low-level audio API using XAudio2 (DirectXTK for Audio public header) BufferHelpers.h - C++ helpers for creating D3D resources from ...
Bundle .bun archive format - Files/datas are packed into streams by using any compression method (see above) - Streams are archived into a standard ZIP file: - ZIP entry compression is (0) for packed ...