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Colin Walls, Mentor Graphics Newbury UK Abstract: In C and C++, it can be very convenient to allocate and de-allocate blocks of memory as and when needed. This is certainly standard practice in both ...
According to the C++ Standard, these four variants of operator new (new, new [] , nothrow new , and nothrow new [] ) are the only replaceable memory allocation functions. If you really want to prevent ...
With Dynamic Caching, only the exact amount of memory needed is used for each task. This is an industry first, transparent to developers, and the cornerstone of the new GPU architecture.
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