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As an NP-hard problem, feature selection often utilizes nature-inspired methods, like the genetic algorithm (GA), to find the partly optimal solution but still suffers from the computational ...
In this paper, a new hybrid algorithm, GA-HIDMS-PSO, is introduced by hybridising the state-of-the-art particle swarm optimisation (PSO) variant, the heterogeneous improved dynamic multi-swarm PSO ...
We present a high-throughput, end-to-end pipeline for organic crystal structure prediction (CSP)─the problem of identifying the stable crystal structures that will form from a given molecule based ...
A classic Snake game implemented in Java using the Processing library. Features human-controlled mode and AI players using pathfinding (Dijkstra) and genetic algorithms. Built with MVP architecture ...