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All lines rendered on the canvas will now use these values: context.lineWidth = lineWidth; context.lineCap = "square"; context.lineJoin = "round"; Draw on the Canvas Now it's time to start drawing the ...
I'm having a weird issue with HTML canvas. For some reason image drawing is being stretched and distorted. I'm drawing a small image onto a 500x500 canvas, using: cvel = document.getElementById ...
The Canvas element is one of the most exciting parts of HTML5. It gives web developers a blank slate to create animations, games or even interactive video elements, all of which previously ...