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Rapid development The first use case is that Unity makes Android app development quicker and easier in many situations. For example, Unity lets you use C# rather than Java or Kotlin.
SEE: Microsoft's GitHub to developers: New Android app beta lets you do these tasks Developers can test out Mobile Blazor Bindings if they have installed .NET Core 3.0 or 3.1 SDK, Visual Studio ...
Mono for Android consists of the core Mono runtime, bindings for native Android APIs, a Visual Studio 2010 plug-in, and an SDK that contains all the tools needed to build, debug, and deploy apps.