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In part one of how to create ... creating a 2D platformer in Unity for Android. In doing so, we created a very basic little ‘game’ (I use the term loosely) that allowed us to move a character ...
In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D ... script. Note: technically Application.LoadLevel is depreciated with the latest versions of ...
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