News

Ray tracing and path tracing are two of the most exciting and demanding dynamic lighting techniques available to gamers and game developers in 2024. They both represent a massive leap in realism ...
Path tracing is essentially the hard way of doing ray tracing, and we’ve already seen it be used to great effect in games like Cyberpunk 2077 and Portal RTX.For as impressive as path tracing is ...
Path tracing is the final stage of simulating light, and from here it's a matter of making it work as well as it could with those improved algorithms and some dedicated silicon on our GPUs.
During this talk, titled Path Tracing a Trillion Triangles, we demonstrate that with efficient algorithms, real-time path tracing requires a much less powerful GPU, and can be practical even on ...
According to a post on GPUOpen, AMD research is currently focused on achieving real-time path tracing on RDNA GPUs via neural network solutions. Nvidia uses its own DLSS for image upscaling with ...
The advantage of path tracing is that it is a "unified" rendering algorithm. This means that you don't have to compute separate lighting effects like ambient occlusion, reflections, soft shadows ...
Path tracing unifies all lighting effects into a single tray tracing algorithm, and traces the path of light rays throughout a scene. Watch the video below. Clips; Trailers; Company Profile.
However, 'full ray tracing' is a path tracing algorithm. Related articles Doom: The Dark Ages gets path tracing for even better graphics but unless you've got an RTX 50 graphics card, ...