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This is my multi-month study plan for becoming a software engineer for a large company. Required: A little experience with coding (variables, loops, methods/functions, etc) Patience Time Note this is ...
Abstract: Pathfinding on grid maps is a cornerstone problem in robotics, autonomous navigation, and game development. Classical algorithms such as A*, Dijkstra’s, and Breadth-First Search (BFS) are ...
This paper considers a shortest path problem with interval costs for directed arcs and reliability for networks, and proposes a bi-objective interval shortest path problem. The proposed model is not ...