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Unity. This is the recommended method for the vast majority of Android game development. Unity is a “game engine,” meaning that it provides in-built physics, lighting, controls, and other ...
For game artists, it is important to focus on how assets are created in Unity or how they can be imported from other sources. Unity assets include sprites, tiles, 3D models, textures, sounds, and ...
Of course, defunkt’s project was undoubtedly already in the works before Unity put its foot in its mouth. Earlier this year, Chris Wanstrath founded the Null Games publishing label through GitHub.
Google is now introducing the Android Game Development Kit (AGDK), “a full range of tools and libraries to help you develop, optimize, and deliver high quality Android games.