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Examples that cover performance related aspects for kernel-to-memory, host-to-kernel and host-to-memory: rtl_kernels: RTL Kernels based examples covering mix of RTL and HLS C++ kernels and hardware ...
Most terminals aren't designed for massive throughput, so the game cannot be played at full 320x200 resolution at high frames per second. Pass the command-line argument -scaling n to determine the ...
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