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Adrian Maggio became inspired when he was the first student in his fifth grade classroom to learn how to use an Apple ...
The CIA’s disguises and forgeries back then were like works of fine art. But the agency in its first few decades was also a ...
Intangible launches open beta of its browser-based 3D AI platform, combining game engines, spatial design, and cinematic ...
Many modders start out modifying their favorite games as a hobby, but modding can lead to a career in game development or ...
Creating your own plug-ins for NVIDIA's impressive GeForce RTX-powered Project G-Assist AI assistant is easy; here's how it's ...
Here’s a quick look at some popular JavaScript frameworks: So, yeah, JavaScript is still a pretty good choice to learn in ...
If you ever been curious about powerful game development tips or wanted to know the secret sauce behind creating awesome games, then GameMakerBlog Net Secrets ...
If you ever been curious about how to unlock powerful game development secrets and take your indie projects from zero to hero, then you definitely need to ...
The 1990s were a boom time for new programming languages. The rise of the internet and the increasing complexity of software ...
Zig is a popular systems-oriented language that is serious about replacing C. Here's what you need to know about Zig. The Zig programming language continues its gradual advance into the world of ...
In two landmark cases, US District Judges ruled Meta and Anthropic did not violate copyright law when training large language models.
When legendary game designer Hideo Kojima announced to the world that Death Stranding 2 would soon be released, he made it known that Covid-19 had completely changed his idea for this sequel ...