News

AWS has launched Kiro, a spec-driven, agentic AI IDE based on Visual Studio Code. It joins a growing lineup of VS Code forks ...
The harrowing shots of a panicked, fantasy coastal town under threat of meteor collision, the varied landscapes teeming with life in so many forms, the rain, the waterfalls, the cherry blossoms – it's ...
Start by understanding what causes a WooCommerce abandoned cart, then use advanced tech to your advantage, such as machine ...
The Beast and it's already my favorite Dying Light game ever Dying Light: The Beast has two very surprising inspirations.
AutoML for Embedded is available now on Visual Studio Code Marketplace and GitHub.
Delightful city building game The Wandering Village has hit its 1.0 release and celebrated with a delightful animated trailer about life in a toxic world where you're safest at home in your ...
Star Wars may be in a galaxy far, far away, but The Third Floor recently took Unreal Engine to a whole new frontier – the ...
We chat to puzzle game designer Zach Barth about the inspirations behind Kaizen: A Factory Story, and how he nearly made a Factorio-like.
The technology is already transforming the industry — and could forever change the entertainment we consume. But the battle ...
Sucker Punch Productions discusses its eagerly anticipated sequel, and how it's building something new on strong foundations ...
By automating the end-to-end machine learning pipeline, it empowers less-experienced developers to build high-quality models ...
Having almost made a game doesn't help you become a game designer. Start out with the determination to see your first game ...