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Hi! I'm making a game for Android using Java and the Libgdx engine. However, I want the code to be independent of the engine, and so am wrapping any references to Libgdx in its own class. For ...
My examples have been written and built in Java SE 7, but I avoid using Java SE 7’s Files class and so don’t need to fully scope Guava’s same-named class. File Creation.
Java would get an API for processing Java class files, under a proposal afoot in the Java community. The draft classfile API proposal calls for provision of an API for parsing, generating, and ...