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When a big model spins up, ComfyUI uses all my 32GB of Ram. It's okay that it uses it, it's there to be used. However, it often spins it up in a way where the system freezes a bit. Currently, I need ...
When LV_DRAW_THREAD_PRIO is equal or greater than the UI task priority where lv_timer_handler or lv_display_refr_timer is called, the render does not hang. The draw_buf_flush is also mentioned in ...