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Google’s Crawling and Rendering Process – The 2nd Render / Indexing Phase (announced at Google I/O 2018) Speed – one of the biggest hurdles for AJAX applications. Google crawls web pages un-cached so ...
Google's web crawler simulates "idle" states to better render JavaScript-heavy sites, improving indexing of deferred content on webpages. Google's web crawler simulates "idle" states to trigger ...
Unity 2018 will be a continuation of the last release in the Unity 2017 development cycle, Unity 2017.3. Showcasing Unity 2018’s new rendering system, Scriptable Render Pipeline, ...
In terms of rendering quality, I'd say Godot is about 4/10, Unity 8/10, Unreal 10/10. For tools, Unity and Unreal are fairly level at 7/10, Godot 5/10. Godot would be fine for 2D mobile games.
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How to fix technical SEO issues on client-side React apps - MSNA web app that relies entirely on client-side JavaScript can still exceed the capacity of Google’s Web Rendering Service (WRS), making it difficult for Googlebot to crawl and index content.
In an interview with Kenichi Suzuki from Faber Company Inc., Google Developer Advocate Martin Splitt recently shared key information about JavaScript rendering, server-side vs. client-side ...
Unity has released the beta for version 5.5 of its eponymous engine. The headline improvements in the unstable iteration are to line rendering and the particle system, ...
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