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This was a small procedural animation project that I did in unity that explores some ways to procedurally animate a bipedal character with inverse kinematics and a wave function - AnthonyRodway/Sim ...
Many researchers have explored using humanoid robots to perform various tasks within living environments. Although well-designed motions are essential for providing friendly interactions with humanoid ...
To bridge this gap, we propose a motion generation method for humanoid robots which is based on procedural animation with inverse-kinematics (IK) rig methods, commonly used in video games and computer ...
I've been fascinated by procedural animation and inverse kinematics for quite some time so I finally decided to try my hand at implementing these features in a small-scale project. Overall this proved ...
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