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  1. Concise representation of subsets of small integers {0, 1, . . .} – Does this make sense now? Remember the three steps!

  2. What Are Design Patterns? (Design Strategies, on the other hand, are what guide you to certain patterns, and certain implementations. They are more like proverbs than like templates.) …

  3. John von Neumann and Oskar Morgenstern developed dynamic programming algorithms to determine the winner of any two-player game with perfect information (for example, checkers). …

  4. Break up a problem into sub-problems, solve each sub-problem independently, and combine solution to sub-problems to form solution to original problem. Dynamic programming. Break up …

  5. Dynamic Programming 101 • DP = recursion (divide-n-conquer) + caching (overlapping subproblems) • the simplest example is Fibonacci 1

  6. Dynamic programming (DP) involves solving problems incrementally, starting with instances of size one and working up to instances of generic size n. It is similar to the method of induction …

  7. Dynamic Programming (DP) is a methodical approach to solving optimization problems by breaking them into simpler subproblems and solving each subproblem only once, storing their …

  8. Dynamic programming is a very powerful algorithmic paradigm in which a problem is solved by identifying a collection of subproblems and tackling them one by one, smallest rst, using the …

  9. Designing, Analysing and Implementing a dynamic programming algorithm is (like Divide-and-Conquer) highly problem specific. However, there are particular features shared by most …

  10. Study basic examples like Fibonacci and the 0/1 Knapsack problem. programming approaches. Understand the time and space complexity differences. programming. unbounded Knapsack. …

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