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  1. java - drawing graphics and event handling - Stack Overflow

    Nov 1, 2012 · Introduce a class variable/property/... with the current color of the circle. Override the paintComponent() method and make it draw a circle in the color, which you can read from …

  2. Event Handling in Java - GeeksforGeeks

    Feb 27, 2025 · Event handling is a mechanism that allows programs to control events and define what should happen when an event occurs. Java uses the Delegation Event Model to handle …

  3. Example: Building a Java GUI - cs.odu.edu

    To illustrate Java event handling, we’ll look at a simple, but typical GUI interface to a graphic application. StringArt.java. Compiled version of this program. 1 Build 1: The “manual” build. …

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  4. Methods for Drawing and Event Handling - Princeton University

    The main event-handling method -- the one that's called (by default) whenever any event occurs -- is handleEvent(). The Component class also defines some convenience methods for handling …

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  5. How to Draw on the Screen in Java: A Step-by-Step Guide

    Learn how to draw graphics on the screen in Java with this expert guide, including examples, code snippets, and common pitfalls.

  6. Interactive Programming In Java

    In Java, the graphical user interface toolkit provides an event queue to handle screen events such as mouse clicking and button pressing. That event queue is fairly well hidden under the …

  7. Methods for Drawing and Event Handling (The Java™ Tutorials ...

    The Container class defines several methods, such as processKeyEvent and processMouseEvent, for handling particular types of events, and then one catch-all method …

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  8. Basic Drawing App in Java – Learn Programming

    Dec 11, 2024 · The goal of this program is to create a basic drawing application that allows users to draw freehand on a canvas using a mouse. This will introduce you to the concepts of …

  9. Methods for Drawing and Event Handling - MIT

    The Component class defines several methods, such as action and mouseDown, for handling particular types of events, and then one catch-all method called handleEvent. To react to an …

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  10. Drawing over screen in Java - Stack Overflow

    Feb 6, 2014 · Simply lay a transparent Window over the screen and draw onto it. Transparent Windows even support click-through so the effect is like if you were drawing over the screen …

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